Polyarc Posted on July 11, 2022December 23, 2024 by Alex HolodakManages Developer Operations for the game studioUnreal Engine 5 build processes: BuildGraph & Unreal Game SyncMaintains CI/CD pipleine: AWS / Azure, TeamCity, Octopus Deploy, PlayFab, Steam / Oculus / PlaystationMaintains Perforce Helix Core and Helix Swarm serversHandles build systems and release management for Moss and Moss: Book II (Winner of The Game Awards 2022 Best VR/AR Game) and Glassbreakers: Champions of Moss.